Arkanae project foundators
Yes, that's true, near the totality of the game has be realized by only 2 persons. A prowess when you know that studios employ often more than 20 people for a game (sometimes up to 100...)
The game is developed under Linux with free software of course !
|
|
LAMY Bertrand (alias Blam) |
All you see come from him !
- 2D Graphism : textures made with POV-Ray + the Gimp
- 3D Graphism : with Opale.Soya shape editor
- Animations : with Opale.Soya animation editor
- Design of the place, the creatures and the characters
- Conception and realization of the Arkanae website
- Sounds (in part)
- Scenario and levels conception (in part)
E-mail address : Blam
|
|
LAMY Jean-Baptiste (alias Jiba) |
The thousands of ligns of code, it's him ! He merit the title of Code Guru, I think.
- Java Development in XEmacs
- Programmation of the game : Arkanae
- Programmation of Arkanae 3D engine : Opale.Soya which uses OpenGL, and also all the editors used to create the game (éditeur de matérial, de shape, d'animation, de niveaux...)
- Programmation of the Arkanae Game Library
- Conception of the rules and of the game system (characters' and items' stats...)
- Levels and scenario conception (in part)
E-mail address : Jiba
|
|