Development team

Arkanae project foundators

Yes, that's true, near the totality of the game has be realized by only 2 persons. A prowess when you know that studios employ often more than 20 people for a game (sometimes up to 100...)
The game is developed under Linux with free software of course !


     LAMY Bertrand (alias Blam)

All you see come from him !

  • 2D Graphism : textures made with POV-Ray + the Gimp
  • 3D Graphism : with Opale.Soya shape editor
  • Animations : with Opale.Soya animation editor
  • Design of the place, the creatures and the characters
  • Conception and realization of the Arkanae website
  • Sounds (in part)
  • Scenario and levels conception (in part)


E-mail address : Blam

     LAMY Jean-Baptiste (alias Jiba)

The thousands of ligns of code, it's him ! He merit the title of Code Guru, I think.

  • Java Development in XEmacs
  • Programmation of the game : Arkanae
  • Programmation of Arkanae 3D engine : Opale.Soya which uses OpenGL, and also all the editors used to create the game (éditeur de matérial, de shape, d'animation, de niveaux...)
  • Programmation of the Arkanae Game Library
  • Conception of the rules and of the game system (characters' and items' stats...)
  • Levels and scenario conception (in part)


E-mail address : Jiba




Thanks

They've helped us, may they be infinitely acknowledged.